﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;

namespace AMInstantMessagingServerAPI
{
    public class FriendGroupEditModel
    {
        /// <summary>
        /// 朋友分组Id
        /// </summary>
        public long Id { get; set; }

        /// <summary>
        /// 分组的显示名称
        /// </summary>
        public string DisplayName { get; set; }
        
        /// <summary>
        /// 最大朋友数
        /// </summary>
        public long MaxFriendCount { get; set; }
    }
}
